![]() ![]() ![]() And as you'll discover, that's way less than you might at first think. In general, don't flip any more than you need to.Leaving it up leaves a nice big gap for the ball to fall between. After you've flipped, drop the flipper back down immediately.Flipping both will actually sometimes cause the player to "drain" (lose the ball) when they didn't need to. There are many advanced tricks, but for now let's address the basics: This is the key area which determines a player's skill level: bringing the ball under control. While there will always be an element of chaos in pinball, in truth, very few balls that come down the playing field are completely out of the player's control. And this isn't trivial: often the sound is meant to tell you something like, "Hey, I'm about to kick the ball at you really hard: be ready!" X Research source Start listening to the sounds games make in conjunction with the things they do and you'll start to get the connection. And even the sound effects are designed the cue the player in certain ways. Pinball machines have had speech since the late 70s, and will verbally tell the player about things going on in the game. Keep an eye also on the play field lights: often if you don't know what you are doing, just hitting a target with a flashing light in front of it will do something. Most games from roughly 1990 onward will tell the player what they need to do next. ![]() "Look at" mostly means watching the display.So while you are playing, look at and listen to the machine. But some beginner players don't realize this and this miss easy hints from the game. To combat this, machines today give the player lots of instruction. This means that the last thing anyone in the industry wants is players walking away from machines confused and frustrated because they couldn't understand what they were doing. In order for the profits to trickle back upward, operators need as many players as they can get. ![]()
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